

During my stay at Calreton Univeristy I had the pleasure of working with fellow students John James Belaskie and Natasha Zabchuk on an Information Technology themed muliplayer pictionary game. Natasha was project manager, and John James and I were programmers. It was created using Visual Studio and the Windows Presentation Foundation Tools. It was coded in C# on the .NET framework. I was responsible for the online colaborative drawing portion of the game as well as coding the game logic. Above are images of the log-in and gameplay screens. Below is a screenshot of our Work-Flow Diagram and our High Level Architechture Flowchart (created by Natasha Zabchuk).





