This is a very old & archived site of mine from a while back. Check out mattbeaudry.com for my new site and contact info.

Posts Tagged ‘render’

nuts05_big

These are just some random 3D renders I made while playing with the built in Maya Brushes for the first time a couple years ago. I thought these turned out surprisingly interesting though.

concord19copynuts02

nuts03nuts04

Cell Membrane

Testing with ocean shaders in Maya to create a cell membrane effect. This is very easy to create:

  • Build a number of sphere’s within each other.
  • Apply the default Maya ocean shader.
  • Set desired color and transparency for each sphere.
  • Important! Change the ‘wave size’ ocean shader property to create different animated effects for the texture of each sphere.
  • Add the glow effect to one or all of the spheres.
  • Use Mental Ray to render. Note, turn on reflections and final gather!
© 2012 Matt Beaudry.