This is a very old & archived site of mine from a while back. Check out mattbeaudry.com for my new site and contact info.

Archive for the ‘Programming’ Category

Online Pictionary GameOnline Pictionary Game

During my stay at Calreton Univeristy I had the pleasure of working with fellow students John James Belaskie and Natasha Zabchuk on an Information Technology themed muliplayer pictionary game. Natasha was project manager, and John James and I were programmers. It was created using Visual Studio and the Windows Presentation Foundation Tools. It was coded in C# on the .NET framework. I was responsible for the online colaborative drawing portion of the game as well as coding the game logic. Above are images of the log-in and gameplay screens. Below is a screenshot of our Work-Flow Diagram and our High Level Architechture Flowchart (created by Natasha Zabchuk).

Online Pictionary GameOnline Pictionary Game

Counter-Strike Inspired Flash GameCounter-Strike Inspired Flash Game

Counter-Strike Inspired Flash GameCounter-Strike Inspired Flash Game

I created this while attending Carleton University as a Flash Animation project. It is inspired by the FPS game Counter-Strike but adapted to a simple top view flash game. The graphics were created using actual screen shots from the game Counter-Strike by Valve. The gameplay was programmed and animated using Actionscript 2.0 in Adobe Flash.

One of the biggest challenges was programming everything to be animated relative to the map and not the flash stage. This is because it is not the character that moves during gameplay. The character always remains in the center of the screen and it is the map that is rotated and translated as the game is played.

© 2012 Matt Beaudry.