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Posts Tagged ‘animation’

I created these 3D models for a 3D animation project in University. The texture was created using the hypershade editor in Maya. The yellow and blue glowing textures are animated.

When working on a 3D animation project while attending Carleton University I created this futuristic spacecraft model. The rocket trail is actually an animated particle effect.

The assignment? To create an animated self portrait. I tried to be minimalistic about it. I tried to use the smallest number of frames possible while still maintaining a life-like result.

The artwork was drawn in Adobe Illustrator and Imported into Flash for animation.

How did I do?

© 2012 Matt Beaudry.